Hi, today's post will be a little different as I wanted to document and showcase a piece of level design that was lost to time. Without further ado, let's get into it. The year was 2023, the game was Team Fortress 2 and the map was called koth_trinity. It was a small arena designed for King of the Hill game mode, inspired by classics such as the original Nuketown from Call of Duty: Black Ops, Doom Town from Indiana Jones and Kingdom of the Crystal Skull, and to lesser extent my favourite map from TF2 - koth_harvest. The name was...